How We Actually Teach
Levan spent six years at a mid-size studio in
Tbilisi before teaching became his full-time
focus. He's worked on casual puzzle games,
action titles, and one educational app that
somehow got 2 million downloads. The common
thread? Every project had technical problems
that weren't in any tutorial.
His teaching approach reflects that reality.
Classes mix live coding sessions with code
reviews of student projects. When something
breaks—and it will—you'll learn to read stack
traces, check library documentation, and find
solutions that aren't just copying from Stack
Overflow.
Practical Focus Areas
- Weekly code reviews where we examine real
bugs from student projects
- Monthly guest talks from working
developers in the Georgian game industry
- Hands-on library integration projects
that mirror actual studio workflows
- Performance testing on real Android and
iOS devices, not just emulators